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Nomura Research Institute
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NRI Papers
No.2   April 1, 2000
  Ubiquitous Networking:Towards a New Paradigm  
Teruyasu MURAKAMI and Akihisa FUJINUMA
       The computing paradigm is changing from the client-server systems that replaced mainframes at the end of the 1980s to network computing based on open systems and the Internet. Nor will change stop there. The most advanced computing paradigm visible on the horizon is one incorporating even clothes and the human body. We shall call this "exotic computing."
   Between the two lies "ubiquitous networking," where mobile telephones, home-based information appliances, car navigation systems and videogame machines will be linked by broadband wired and wireless networks. This is a market that Japanese companies should seek to dominate. In order to achieve this, companies operating in different sectors will have to seize the initiative by establishing the technical standards for this network while content providers will have to take the lead in devising innovative business content.
Contents
I "Ubiquitous Networking"
1 Evolution of the Computing Paradigm
2 Ubiquitous Networking
3 Japanese Companies and Ubiquitous Networking
II The Technology for Ubiquitous Networking
1 Ubiquitous Computing
2 The Ubiquitous Network Market
3 Information Appliances
4 Mobile Telephones
5 ITS (Intelligent Transport Systems)
6 Videogame Machines
7 The "Ubiquitous Island"

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